I am creating application to make Mod Menu's for Modern Warfare 3 (XRPC). I am making it customisable with XML, i have created an Example XML.
<MenuFile>
<Credits>
<Author>Callum Carmicheal</Author>
<Name>Sample</Name>
<Version>0.1</Version>
</Credits>
<InfoBar>
<Text>Created by ..., Enjoy</Text>
</InfoBar>
<Menu>
<Main>
<Header>
<Name>Main Menu</Name>
</Header>
<Item>
<Name>Enable Cheats</Name>
<Function>
<Menu>Mods</Menu>
</Function>
<Ignore>false</Ignore>
</Item>
<Item>
<Name> </Name>
<Function> </Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
</Main>
<Mods>
<Header>
<Name>Mods</Name>
</Header>
<Item>
<Name>Enable Cheats</Name>
<Function>
<Dvar>sv_cheats 1</Dvar>
</Function>
<Ignore>false</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
<Item>
<Name></Name>
<Function></Function>
<Ignore>True</Ignore>
</Item>
</Mods>
</Menu>
</MenuFile>
This is the markup for the Menu's, i have created some c# Code
private void button1_Click(object sender, EventArgs e) {
XmlDocument xml = new XmlDocument();
xml.LoadXml(System.IO.File.ReadAllText("menu.xml")); // suppose that myXmlString contains "<Names>...</Names>"
XmlNode credits_author = xml.SelectSingleNode("/MenuFile/Credits/Author");
XmlNode credits_name = xml.SelectSingleNode("/MenuFile/Credits/Name");
XmlNode credits_version = xml.SelectSingleNode("/MenuFile/Credits/Version");
Log("Credits(Author): " + credits_author.InnerText);
Log("Credits(Name): " + credits_name.InnerText);
Log("Credits(Version): " + credits_version.InnerText);
XmlNode InfoBar = xml.SelectSingleNode("/MenuFile/InfoBar/Text");
Log("");
Log("InfoBar Text: " + InfoBar.InnerText);
Log("");
Log("Menus");
XmlNodeList Menus = xml.SelectNodes("/MenuFile/Menu");
// This returns
// /MenuFile/Menu not /MenuFile/Menu/MainMenu....
// it should loop through MainMenu, Mods...
foreach (XmlNode MenuItem in Menus) {
Log("\t Menu: " + MenuItem.Name); // Main should me MainMenu or Mods
XmlNodeList Items = xml.SelectNodes("/MenuFile/Menu/" + MenuItem.Name);
foreach (XmlNode mi in Items) {
if (mi.Name == "Header") {
string xpath = FindXPath(mi);
string Header = xml.SelectSingleNode("/MenuFile/Menu/" + MenuItem.Name + "/Header/Name").InnerText;
Log("\t\t Header: " + Header);
}
else if (mi.Name == "Item") {
string Name = "";
string ignore = "";
}
}
}
}
But the problem is when trying to retrieve the MenuList/Menu's children nodes, it returns MenuList/Menu itself i have no clue. I've tried debugging but the results are the same, can anyone see my error in this?
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