Here's the XML file I'm trying to deserialize:
<?xml version="1.0" encoding="utf-8"?>
<EntityType>
<Name>SomeName</Name>
<Components>
<ComponentAssembly>Some assembly name</ComponentAssembly>
</Components>
</EntityType>
And here is the Data contract I am using to deserialize it:
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace GameUtilities.Entities.DataContracts
{
[DataContract(Name="EntityType",Namespace="")]
public class EntityTypeData
{
[DataMember(IsRequired=true,Order = 0)]
public string Name { get; private set; }
[DataMember(IsRequired=false,Order=1)]
public List<ComponentEntry> Components { get; private set; }
public EntityTypeData(string name, List<ComponentEntry> components = null)
{
Name = name;
if(components == null)
{
Components = new List<ComponentEntry>();
}
else
{
Components = components;
}
}
}
[DataContract]
public class ComponentEntry
{
[DataMember(IsRequired = true, Order = 0)]
public string ComponentAssembly { get; private set; }
public ComponentEntry(string componentAssembly)
{
ComponentAssembly = componentAssembly;
}
}
}
Deserializing it works correctly, but the Components list is always empty, no matter how many entrys I put inside the tags. I have tried marking the [DataMemeber] attribute for Components as "IsRequired=true", and deserialization still completes without error, but the List is not getting populated. Can you see any issues with my data contract that would make this fail?
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