XML : Android onClick() is not working properly when ImageView is being animated

I am attempting to set an on clickListener on a image view as it is animating. The ImageView is moving from the bottom of the screen to the top. However, when the imageView is at the bottom of the screen and I touch the top of the screen it allows it to be clicked. I only want where the imageview is to be clicked and not other locations in its path.

Animation in xml

  <set xmlns:android="http://schemas.android.com/apk/res/android"           android:interpolator="@android:anim/linear_interpolator"           android:fillAfter="true">        <translate               android:fromYDelta="75%p"               android:toYDelta="0%p"               android:duration="5000"               android:repeatCount="infinite"/>        <scale xmlns:android="http://schemas.android.com/apk/res/android"               android:duration="5000"               android:fromXScale="1.4"               android:fromYScale="1.4"               android:pivotX="50%"               android:pivotY="50%"               android:toXScale=".6"               android:toYScale=".6"              android:repeatCount="infinite">  </scale>      </set>    

The code

  mBalloonPortrait1.setOnClickListener(new View.OnClickListener() {          @Override          public void onClick(View v) {              MediaPlayer mediaPlayer =    MediaPlayer.create(MainBalloonActivity.this,                      mBalloonArrayList.get(0).getAudioId());              mediaPlayer.start();                    balloonFallAndFloat(mBalloonPortrait1);            }      });      private void balloonFallAndFloat(final ImageView balloon){      Thread thread = new Thread() {          @Override          public void run() {                      runOnUiThread(new Runnable() {                      @Override                      public void run() {                          balloon.startAnimation(AnimationUtils.loadAnimation(                                  getApplicationContext(), R.anim.start_game_animation));                      }                  });              }      };        thread.start();    }    

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